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AI Insights · Timothy · October 2025

Top Down Games Performance in Netherlands Q3 2025

Explore the performance trends of the top 5 top-down games in the Netherlands for Q3 2025, showcasing downloads, revenue, and active users.

Top Down Games Performance in Netherlands Q3 2025

In the third quarter of 2025, the top-down games category in the Netherlands showcased varied performances across different metrics. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for the top five games on a unified platform.

Clash Royale from Supercell saw a notable rise in weekly revenue, peaking at approximately $416K in early August. Downloads remained steady, reaching a high of 31K in September, while active users increased significantly, culminating at around 700K by the end of the quarter.

Vita Mahjong by Vita Studio experienced modest revenue fluctuations, with a peak of $1.1K in late July. Downloads saw a peak of 25K in early September, and active users grew from 171K to 236K over the quarter.

Block Blast! from Hungry Studio maintained stable download numbers, reaching 29K in the final week of September. Active users fluctuated around 800K, demonstrating strong engagement despite minimal revenue.

Kingshot by Century Games Pte. Ltd. showed an increase in weekly revenue, culminating at $160K by the end of September. Downloads initially rose, peaking at 23K in early August, while active users increased to 85K before stabilizing at around 70K.

Finally, Offline Games - No Wifi Games from Moreno Maio experienced a gradual decline in both downloads and active users, with downloads dropping from 16K to 5K and active users decreasing from 217K to 123K by the quarter's end.

For more detailed insights into these trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025